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Reign of the Necromancer

Project type

Game

Date

August 2024

Reign of the Necromancer is a thrilling dungeon-crawler game that incorporates the best elements of rogue-like gameplay, allowing players to immerse themselves in a challenging and unpredictable gaming experience. With the ability to play as a warrior mage, players will navigate through dark and treacherous dungeons, facing off against powerful enemies and mastering magical abilities.

My primary responsibilities were to implement every aspect of the enemies in the game, ensuring they were dynamic and challenging. Over the course of the three-month project, I successfully created 12 unique enemies and 3 distinct bosses, each with their own animations, behaviors, and unique traits. These enemies were built with a combination of C++ for class creation and blueprints.

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